The beginning
It started with The Sims.
My first encounter with design was not in a studio. It was in The Sims. I spent hours building houses, designing interiors, and changing small details until every room felt right. Then I gave the people inside a story. I staged scenes, took screenshots, and wrote conversations around them.
That curiosity became real work in visual merchandising and interior design across the Philippines and Singapore. Moving to Berlin changed the medium, but not the instinct. I still wanted to understand what people notice, how they move, and what makes the whole experience work.
The route in scraps
Swipe through the early years.
01 / 04
The idea that opened the door
My way into digital design was a meme.
For the HOLY internship design exam, I made a deliberately absurd performance ad instead of playing it safe. The joke was quick to understand, native to the feed, and built around a very simple product choice.
It showed the part of my thinking that still matters today: understand what earns attention, then make the message land. It helped me get the internship. Three months later, I joined full time.
The move to Berlin became the move from physical spaces into digital brand work.